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WebSockets and Realtime

WebSockets keep a persistent two-way connection between client and server. They fit chat, collaborative presence, live dashboards, and multiplayer-style updates.

Alternatives:

  • Polling: simple but inefficient
  • Server-Sent Events: server-to-client stream
  • WebSockets: bidirectional stream

TIP

Realtime code must handle disconnects. Networks change, tabs sleep, and proxies close idle connections.

Further Learning

  • “WebSocket lifecycle close codes” — connection behavior
  • “Server-Sent Events vs WebSockets” — choosing transport
  • “WebSocket reverse proxy nginx” — proxy setup